package kr.ac.kookmin.cs.android.boardgame.sdk.configuration;

public class ConnectionManagerConfiguration {
	private int minClients = 0;
	private int maxClients = 0;
	private boolean isJoinable = false;
	
	public ConnectionManagerConfiguration(
			int minClients,
			int maxClients,
			boolean isJoinable
			){
		this.minClients = minClients;
		this.maxClients = maxClients;
		this.isJoinable = isJoinable;
	}

	public int getMinClients() {
		return minClients;
	}

	public int getMaxClients() {
		return maxClients;
	}


	public void setMinClients(int minClients) {
		this.minClients = minClients;
	}

	public void setMaxClients(int maxClients) {
		this.maxClients = maxClients;
	}
	
	public boolean isJoinable(){
		return isJoinable;
	}
	
	public void setJoinable(boolean isJoinable){
		this.isJoinable = isJoinable;
	}
}
